Chou-Mahou Tairiku Wozz” or “The Magical Land of Wozz” was released in 1995 exclusively for the Super Famicom in Japan. Unfortunately the game never saw a western release for the Super Nintendo – until now! The Magical Land of Wozz is here to satisfy your 16 bit JRPG cravings. It’s got vehicles, robots, an invention system, 8 playable characters, branching story lines depending on the character, and more.
3 humans have been sent to the land of Wozz to defeat the evil Balam so they can return back to their own world.
In Wozz, you’ll find your typical RPG system where you explore towns, caves & dungeons connected through an overworld. Battles are turn-based and in an isometric perspective much like Breath of Fire, and you can have up to 4 characters in battle. There’s also an invention system, where you mix 3 different items together to create a new one. With this it’s possible to create new items, weapons, armor, vehicles and even robots to aid you in travel and battle. It’s quite a fun system, even if basic.
Chou-Mahou Tairiku Wozz is quite nice looking. A lot of detail has been put in and the characters are well animated with a lot of emotions. Battle graphics are vibrant, the backgrounds can be really detailed and magic animations do look really nice and big. Something else to note is that the whole game is rather dark. Enemy designs are unique, they’re really alien looking at times.