Disney’s Magical Quest 3 is the the final game in the magical quest series. It was originally released for the Super Famicom only in Japan. In Disney’s Magical Quest 3 Starring Mickey & Donald, Mickey Mouse and Donald Duck try to save Donald’s nephews from Baron Pete. It features four outfits and seven levels. Unlike the two earlier games in the series, an outfit now behaves different depending on if Mickey or Donald wears it.
While hiding in the attic from their uncle Donald Duck, Donald’s triplet nephews Huey, Dewey and Louie, discover an old book. The book, which turns out to be magical, transports the triplets to Storybook land. In Storybook land Huey, Dewey and Louie are captured by Baron Pete, who plans to take over the real world. Mickey and Donald are told what happened by the fairy of Storybook land and therefore decides to enter the book in order to find the duckling brothers and stop the evil Pete once more.
The game is mostly similar to Disney’s Magical Quest 2, but with some new features. There is a cartridge save feature instead of the password system in the previous game. Additionally, some of Mickey and Donald’s outfits of the same type has different strengths and weaknesses.By finding secret doors scattered through the levels, bonus rooms can be found. These allows the player to pick a playing card, and if the guess is right, an award is given to the player.
As stated earlier, some the outfits for Mickey and Donald are different from each other. Some outfits can be upgraded in the general shops found in the game.
Like in the two other games in the series, the first outfit allows Mickey and Donald to grab certain enemies and blocks and spin-throw them. The second costume for Mickey is a medieval-style knight armor, including a shield and a lance. Due to its weight the armor easily sinks in water, but the shield can protect Mickey from attacks and the lance that can hit in different directions. Donald uses a wooden barrel as armor, a Metal Bowl for helmet and a hammer for weapon. The barrel floats in water, and allows Donald to duck for cover and roll around. His hammer attacks in an arc fashion. Both costumes had a bar that fills over time. The strength of the attack (glove or hammer) depends on how much the bar has filled.
The third costume is lumberjack climbing gear. It can be used to catch enemies and throw them and, of course, climb trees.The fourth and final costume is a magician’s outfit. It allows Mickey and Donald to perform magic tricks that allows them to find secret areas and avoid traps.