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Gundam Wing: Endless Duel

$10.00$18.00

NO GAME INCLUDED!!!!!!!!

Box – Game Box Only

Manual – Manual Only

Complete Kit – Box, Manual, and Labels

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Description

Gundam Wing: Endless Duel is a head-to-head fighting game released exclusively in Japan in 1996. It was the first video game to be based on the Mobile Suit Gundam Wing anime series, and has never been released outside of Japan or been available as an English translation until now. This is the fully translated English CiB version available exclusively from FishyFace Games.

In single player mode, the player fights a series of battles dependent on which Gundam they chose, although ultimately all Gundams but the chosen one will be fought against. When the player normally fights the Wing Gundam Zero, if piloting Wing Zero, the player will fight a more challenging Wing Gundam piloted by Trowa (a cheat sometimes called Heavyarms 88). After fighting Wing Zero, the player will fight against the Gundam Epyon. When using the Tallgeese, which is piloted by Zechs, who pilots the Epyon (under a different alias), Epyon is then piloted by Heero.

Upon completion of the game on the ‘Hard’ difficulty level, the player will learn a code to unlock Epyon in multiplayer mode. In addition to these modes, a further ‘trial mode’ was added, in which you can choose any Gundam (including Epyon) and fight a never-ending series of fights in increasing difficulty until the player is defeated. Afterwards the game would show the number of victories won. The maximum number of victories shown possible is 99.

Since every character is a mobile suit, during game play, it is possible to activate a booster at anytime. While jumping, a player could boost up to twice and could be used to jet forward or backwards. This along with air blocking made air combat much more significant than in other fighters of the day. After boosting in the air a player can “hover” by pressing down. The Tallgeese mobile suit has the unique trait of being able to “hover” the longest. Because of this, Endless Duel was an early example of a fighter that included vertically scrolling stages. The boosting also works on the ground as players could boost forward or backwards while blocking which made for effective advancing against an opponent with superior ranged abilities and adds an incredible sense of mobility. Also, several suits in the game can perform special and super moves in air along with air throws.

 

 

Additional information

Weight .75 lbs
Dimensions 5.5 x 1 x 3.5 in
snes

Box, Manual, Complete Kit (Box, Manual, Labels)

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